Houdini side fx8/3/2023 Knowing that verifying academic users in-house would be an added burden to their technical and education teams, SideFX set out to find a partner that would help them provide a direct-to-student offer and grow their academic program. When I first started in this position, my priority was to get Houdini into the hands of every student that wants to learn it.” “Studios love our software, and they want new entrants to the workforce to know how to use it. It was important to expand student access to Houdini as there is strong demand for school graduates that already know how to use the software. The company wanted to create a direct-to-consumer offer for students who attended schools that did not have an existing relationship with SideFX. “Faculty and students hear about Houdini – how it’s used by leading studios to make films and games – and want to use it.” – John Moncrief, Education Training Manager The company knew the benefits of providing students with access to their products but wanted to do so at a larger scale to grow their academic program. SideFX had an existing academic program that worked closely with individual schools and faculty to create learning programs and provide Houdini access to students. The program’s mission is to help students find meaningful jobs in film, tv, and game development. The company is dedicated to creating positive learning experiences and has an academic program that focuses on building an education-based community with special learning programs for faculty and students. Any time you are watching TV, a movie, or playing a video game, you are likely looking at something made with Houdini. Houdini is a fully procedural graphic development system that utilizes node-based workflows to make it easier for artists to explore different creative paths while maintaining tight timelines. SideFX is most well known for its Houdini software.
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